That may not sound too bad, but each wrestler also has a few alternate costumes which are also unlockable, meaning the total cost to unlock absolutely everything is 741,000 Battle Bucks. The problem is – and yes, we did the maths because we’re just that dedicated to you lovely readers – it costs a total of 276,000 Battle Bucks to unlock everyone, and after a solid weekend of play (during which time we finished the entire campaign mode) we’d only earned 66,000 of them. Andre the Giant? Ronda Rousey? Asuka? All locked. ![]() Half the characters on the cover aren’t actually playable right away. WHY is only 30% of the roster available when you first start the game? 2K Sports boasts that 70 WWE Superstars are included on day one (with another 60 or so coming later down the line), but when you boot up the software for the first time you’ve only got a grand total of 20 to choose from. Unfortunately, this word was simply “why?”, and in true WWE promo fashion, we’re going to shout it in capital letters every time we say it so we can sound all cool and stuff. In trying to make us feel like a WWE superstar, WWE 2K Battlegrounds also resulted in us developing our own one-word catchphrase, one we regularly shouted as we played the game. If you’re so well-loved by the fans that you can get a single word ‘over’ with the crowd – Ric Flair’s “woooooo”, Steve Austin’s “what”, Daniel Bryan’s “yes” – you’ve clearly earned legend status. ![]() The one-word catchphrase is a mythical achievement in professional wrestling.
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